Zach Boothgroverburger

Project

Florp Farming

Shake tree, get apple, feed florp, get gem, profit. Now a full incremental automation game on Steam.

Stack
Lua · LOVE · Steam
Origin
Ludum Dare 44 — 34th of 721 Compo entries
Genre
Incremental automation
Release
Steam

Originally made in 48 hours for Ludum Dare 44, where it placed 34th overall out of 721 Compo entries. Players manage a small farm populated by Florps: shake trees for apples, feed apples to Florps to get gems, and use gems to upgrade.

Now expanded into a full incremental automation game, rewritten in Love2D and released on Steam — automate everything, and maybe buy the dog. The original 48-hour web version was written in JavaScript with p5.js.

Florp Farming: a small farm of Florps beside apple trees, with gems and upgrade panels laid out across the screen
A Florp farm mid-game with automation running across the trees
Automation in progress
Florps being fed apples in exchange for gems
Apples for gems
An upgraded farm layout with additional structures
Upgrades
A fully built-out Florp farm running at scale
Everything automated

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