Hi, I'm Zach.
I lead software for NASA Ames' Automated Decision Making Group, build custom AI tools for local businesses through Booth Technologies, and make games as SpinAttack Studio. I also research markets and translated Munehisa Honma's writings into English.
Projects
- BOOKHonmaEnglish translation of the Sakata rice merchant's market writings

- LIBRARYMirage.jlJulia framework for desktop GUIs with real-time 2D and 3D graphics · NASA

- TOOLThe Open 85-85 ListOpen-source weekly stock screen, percentile-ranked

- GAMEVector ProspectorArcade action roguelite with simple, precise movement · Steam

- GAMEFlorp FarmingShake tree, get apple, feed florp, get gem, profit · Steam

- LIBRARYg3dSmall open-source 3D library for Lua/LÖVE

- TOOLGrobPaintLightweight image editor between MS Paint and Paint.NET

- TOOLSaplingGraphical syntax-tree editor used by linguistics professors

Jam games and experiments
Notes
- 2026-03-15GrobPaint
- 2025-12-31SM64's elegant collision system
- 2025-10-15Lisp Visualization Test
- 2025-09-14Local LLM Optimism
- 2025-09-12Iteration Time Matters Most
Currently
- Software lead, ADMG — NASA Amesnasa.gov · Mission-planning GUIs (Mirage.jl), lunar lighting simulation (Hyperion)
- Booth Technologies — founderboothtechnologies.com · Custom AI tools for local businesses
- SpinAttack Studio — founderspinattack.studio · two Steam titles
Talks
- 2026-09JADH 2026, Kyushu · From Hiroku to Open Data
- 2026-08JuliaCon 2026, Mainz · Production desktop GUIs in Julia at NASA
- 2026-07-31TSAA-SF, San Francisco · Munehisa Honma: the man, the myth, the legend