Zach.
Programmer / creator / experimenter. I build software, write things, research markets, and work on AI systems. I also run a couple of small companies.
Projects
- BOOKHonmaEnglish translation of the Sakata rice merchant's market writings

- GAMEVector ProspectorArcade action roguelite with simple, precise movement · Steam

- GAMEFlorp FarmingShake tree, get apple, feed florp, get gem, profit · Steam

- LIBRARYg3dSmall open-source 3D library for Lua/LÖVE

- TOOLGrobPaintLightweight image editor between MS Paint and Paint.NET

- TOOLThe Open 85-85 ListOpen-source weekly stock screen, percentile-ranked

- TOOLSaplingGraphical syntax-tree editor used by linguistics professors

- GAMEInto the CastleAction platformer made in 48 hours for Ludum Dare 48

- GAMEMermaid PrincessChess auto battler made in one week for LOVE Jam 2025

- GAMEStarshotExperimental FPS built around speed and procedural generation

- GAMEYou Are Person GuyPuzzle game about psychically possessing different Guys

Notes
- 2026-03-15GrobPaint
- 2025-12-31SM64's elegant collision system
- 2025-10-15Lisp Visualization Test
- 2025-09-14Local LLM Optimism
- 2025-09-12Iteration Time Matters Most
Currently
- Software lead, ADMG — NASA Amesnasa.gov · Rover path planning, POMDPs
- Booth Technologies — founderboothtechnologies.com
- SpinAttack Studio — founderspinattack.studio · two Steam titles