Created in one week for the LÖVE Jam 2025. This game is a simple auto-battler with chess-like movement. Players assemble a team of units with different movement patterns and abilities to fight waves of enemies and ultimately rescue the Mermaid Princess.
Focus was on implementing the turn-based combat system, basic AI for enemy units, and a simple upgrade/progression mechanic.
Used a modified LoveJS exporter for exporting to web. Frantically bugs with the web exporter in the last hour before submission :)